Paradox Interactive and selected partners use cookies and similar technologies to ensure you get the best experience on this website. If you consent to it, we will use cookies for analytics and marketing purposes.
See our Cookie Policy to read more about the cookies we set.
You can withdraw and manage your consent at any time, by clicking "Manage cookies" at the bottom of each website page.
On this site, we always set cookies that are strictly necessary, meaning they are necessary for the site to function properly.
If you consent to it, we will also set other types of cookies. You can provide or withdraw your consent to the different types of cookies using the toggles below. You can change or withdraw your consent at any time, by clicking the link “Manage Cookies”, which is always available at the bottom of the site.
To learn more about what the different types of cookies do, how your data is used when they are set etc, see our Cookie Policy.
These cookies are necessary to make the site work properly, and are always set when you visit the site.
Vendors Teamtailor
These cookies collect information to help us understand how the site is being used.
Vendors Teamtailor
These cookies are used to make advertising messages more relevant to you. In some cases, they also deliver additional functions on the site.
Vendors Youtube, Linkedin, Google, Meta
Employee Log in Candidate Log in to Connect Homepage paradoxinteractive.com
Games Programming · Stockholm, Sweden
Did you not find what you were looking for? Or do Paradox sound interesting for future opportunities? If so, we would like to hear from you!
We invite talented individuals to submit spontaneous applications for the position of Senior Game Programmer as we always try to stay in touch with talented people within our industry.
Your mission
As a Senior Game Programmer you will be working in a small team solving challenging tasks using C++. You will be developing features and systems in close communication with designers and artists which will fundamentally shape the experiences we create. Our developers have a high level of ownership over their work and it’s important that you are able to plan and manage your work efficiently.
Key responsibilities:
Build and maintain well-engineered C++ code with high levels of stability and performance.
Design and implement features in different focus areas such as gameplay systems, AI, networking, graphics, user interface, our scripting language, and optimization.
As a Senior Developer we expect you to solve problems and provide guidance using your expert-level knowledge and help raise the level of other team members you work with.
If you are passionate about game development and have a proven track record of creating exceptional gaming experiences, we want to hear from you!
Work culture
We are dedicated to crafting thought-provoking games that our players adore and are eager to enjoy endlessly. Every member of the Paradox team is committed to contributing their best and sharing the drive to achieve our goals, reaching new pinnacles as a united force. Creativity, autonomy, and self-initiation are the building blocks of our game development process, all made feasible by a substantial foundation of trust. We are establishing this trust-based environment by having faith in our colleagues to act with the best of intentions.
Our culture evolves through our engagements with our players and our deep understanding of their desires and expectations. We're dedicated to comprehending our players and what they truly cherish in our games, as well as their mindset while enjoying them.
Practical information
Scope: Full-time and permanent
Reports to: Program Manager
Location: This position is based in Sweden, Stockholm
- Department
- Games Programming
- Locations
- Stockholm, Sweden
Our Culture
At Paradox, we place great emphasis on the value we create for our players, the trust we place in one another and our goal of making games that our players love to play forever.
We try to proactively solve the challenges of a rapidly changing industry, while always keeping in mind the longevity of our games and long-term perspective of our business strategy.
We focus less on job titles and more on the ideas, skills and attitude that every member of our small, autonomous teams brings to the table. We believe that helps us make each other better, and help realize our goals.
To get a fuller picture of how it’s like to work at Paradox, we invite you to watch the below video.
00:00
Stockholm, Sweden
Jobs
- Tech Lead Games Programming · Stockholm, Sweden
- Experienced Gameplay Programmer for Victoria 3 Games Programming · Stockholm, Sweden
More jobs
About Paradox Interactive
Today, Paradoxconsists of both publishing and internal game development. We havea broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Founded in 1999
Co-workers 600+
Games Programming · Stockholm, Sweden
Did you not find what you were looking for? Or do Paradox sound interesting for future opportunities? If so, we would like to hear from you!
Loading application form